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Tomb Raider: Underworld
VIEW PROJECT ↗Selected credit / 2008
Tomb Raider: Underworld
I created the camera work for released in-engine cinematic sequences and co-developed a camera spline tool that simplified the cinematic workflow. Three of my original video examples are identified below.
Work samples
Screenshot gallery
Screenshot gallery ready for game captures. No unrelated or AI-generated gameplay images have been substituted.
Cinematic examples
Selected sequences
Med_Ruin_4In-game cinematic camera work · video available for embedding
Arctic_1In-game cinematic camera work · video available for embedding
Arctic_Sea_7In-game cinematic camera work · video available for embedding
Story expansions
Beneath the Ashes
Cinematic work on the story expansion.
Lara’s Shadow
Cinematic work on the story expansion featuring Lara Croft’s doppelgänger.