MARIO DI PESA.
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Tomb Raider: Underworld
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Selected credit / 2008

Tomb Raider: Underworld

Cinematic camera work · Tools

I created the camera work for released in-engine cinematic sequences and co-developed a camera spline tool that simplified the cinematic workflow. Three of my original video examples are identified below.

Work samples

Screenshot gallery

Cinematic examples

Selected sequences

Med_Ruin_4In-game cinematic camera work · video available for embedding
Arctic_1In-game cinematic camera work · video available for embedding
Arctic_Sea_7In-game cinematic camera work · video available for embedding
Enlarged screenshot
Story expansions

Beneath the Ashes

Cinematic work on the story expansion.

Lara’s Shadow

Cinematic work on the story expansion featuring Lara Croft’s doppelgänger.