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BioShock 2
VIEW PROJECT ↗Selected credit / 2010
BioShock 2
I redesigned Outer Persephone and contributed first-person cinematic scripting. The level work included the playable Little Sister perspective and revised objectives. I also designed The Thinker, the final level of the Minerva’s Den expansion. The screenshots below are from my own work captures.
Work samples
Screenshot gallery
BioShock 2 expansion
Minerva’s Den
Designed The Thinker, the expansion’s concluding level. Selected screenshots are included in the gallery above.